There’s plenty of types to choose from no matter what your preferences. These games can help to liven up a party or just be a fun way for you and your friends to pass time and get a great smoke in. If you’re on the search for some of the top weed smoking games to try, definitely keep these in mind.
They’re not only fun, but can help your party to bond in a unique way. Weed games are like cannabis slang: there are a lot of them and they can be pretty creative. Plus, they are a great way of getting you flying sky-high really fast and spend a fun time with your friends. To give you plenty of options, we trolled the internet (as in carefully and systematically searched, not the offensive comment) looking for the best weed games. We then assembled 21 of the best for your smoking pleasure. Gather everyone together and make sure there’s enough ganja to go around. Roll a few joints, pack a few bongs, or have some blunts standing at the ready. That person makes a simple statement starting with “Never have I ever…” followed by some action. So, for example, someone might say, “Never have I ever been chased by a bear.” Anyone who has done or experienced that action takes a toke. The next person in the group (clockwise, counter-clockwise, zig zag around the room, whatever) makes a statement and the play goes on from there.
Everyone puts their head down or just looks at their feet. On the count of three, everyone looks up and stares at another player. If you’re looking at someone who ISN’T looking at you, you’re safe. If you’re looking at someone who IS looking at you, shout “Medusa!”, fire up your joint and take a hit. Jammin’ This game is simple in its concept but requires that everyone have their own weed . Put on the song Jammin’ by Bob Marley and take a hit every time Mr. Marley says “jammin’” or “jam.” There are a couple times in the song where the backup singers say “jammin’” or “jam,” so you can decide beforehand if you want those to count. Be warned, though, those backup-singer “jams” come fast and furious (4 hits in 4 seconds). Either way, it’s a fun weed game that is sure to get you baked in no time. This requires a bit of planning and prep beforehand, but you can make a game out of that too. You’ll need a permanent marker and a box of Jenga blocks. Get plenty high and then write rules on some or all of the Jenga blocks. You can skip the get high part (although why you would, I don’t know) but you still have to write rules. Rules like, “take two hits” or “close your eyes for the rest of the game” work well. Get creative and have fun (that’s why the get high part first). When you’ve finished writing the rules, assemble the Jenga tower and play as normal. When a player pulls a block, they have to do what it says. When the tower collapses, the person responsible has to watch while everyone else takes a puff on their joint or blunt . That’s the basics, but you can make up your own rules to make the game more interesting. While not technically a game, Power Hour is a great way to get seriously stoned and have fun. You’ll need a bunch of your favorite music and a bunch of weed so there’s enough to go around. Alternatively, you could download a Power Hour mix or play one on YouTube. A Power Hour mix is an hour or two of songs in random increments (15 seconds, 20 seconds, 30 seconds, etc.). You can also do it with your own music by randomly and manually changing the song. But for that to work, the person doing the changing has to pay attention—something that may get harder and harder as the hour goes on. Whenever the song changes, everyone has to take a hit from whatever ganja is nearby. or Mario Kart work well—and play until there’s a winner.
Winner gets to take a puff from the bong while the others have to watch. Alternatively, the winner could get 2, 3, or 4 puffs while the loser(s) only get one. Rock Band is great for groups of 2 to 5 players and can be a seriously entertaining way to pass a few hours…and a few joints. If you don’t have Rock Band, you can use Guitar Hero. You could add any number of different rules, but basically, you pick a score or a percentage and everyone (or the team as a whole) has to be above that number. If you don’t achieve that goal, you only get 1 hit (or no hits).
Alternatively, you can go head-to-head (no pun intended).