August 2020 können Studierende und Absolventen, aber auch junge Games-Unternehmen (Gründer) aus Deutschland, Österreich und der Schweiz ihre [. ] Farming Simulator 19: Releasing a game on Google Stadia. Farming Simulator 19 is a Google Stadia launch title. Developer Giants Software explains how to release a game on the new [. ] Corona-Krise: InnoGames-Chef Hendrik Klindworth im Interview.
In unserer Interview-Reihe sprechen wir mit deutschen Studios über Auswirkungen und Strategien durch die Corona-Krise. Heute im Interview: Hendrik Klindworth, Geschäftsführer [. It has never been easier to make your own video games. Share All sharing options for: 11 tools to get you started making video games. Making a video game is much less daunting than it might seem. While you likely aren’t going to go from having no experience to making the next Grand Theft Auto , it has actually never been easier to get started making games.
Game development tools and resources have become increasingly accessible to the average person, even if they have no programming experience. To try to make things easier for those looking to get started making games, we’ve put together a list of 11 game engines / editors. Some are designed for a specific genre of game or to be incredibly easy for newcomers. Others are professional development tools for AAA games, but are effectively free to use for hobbyists and still offer a lot of learning tools to help those with limited programming experience get started. There are, of course, a lot of things that go into game development — music, animation, sound, writing, texturing, modeling, etc. — however, the game engine / editor you choose is going to have the biggest effect on what kind of game you can make. If you have suggestions for other engines, software, or learning tools for the other aspects of development, post it in the comments. A cross-platform commercial 3D engine developed by Crytek. It has been used for games like Prey (2017) and Everybody’s Gone to the Rapture . Cost: Free until the project earns over $5,000 in a year, afterward there is a 5 percent royalty fee. Learning tools: CryEngine has a number of free tutorial videos that cover everything from installing the editor and walking you through making a simple Flappy Bird -like game to more complex things like compiling a custom configured version of the engine. A cross-platform commercial 2D game engine developed by YoYo Games. It has been used for games like Undertale , Hyper Light Drifter , and Minit . Scripting / markup language(s): Uses a proprietary scripting language called GameMaker Language (GML) and a visual scripting language called Drag and Drop (DnD). Cost: Free for 30 days, and then licenses start at $39 / year. Learning tools: A few free written and video tutorials that cover the basics and some that dive more into how to make specific genres of games like turn-based RPGs, tower defense, and farming games. There are also links to some external sites and communities that have scripts and guides to help people get started. An open-source 2D game engine designed for ease of use. Editor available for: Windows, macOS, Linux, and web. Scripting / markup language(s): None, uses a drag and drop interface. Learning tools: There are a variety of guides and tutorials available on the GDevelop wiki, and also more than 80 example files of how to make specific genres of games and specific game features. An open-source 2D and 3D game engine designed to be powerful, easy to learn, and for team collaboration. Scripting / markup language(s): GDScript, C#, and visual scripting. Learning tools: Godot has an extensive step-by-step guide to using their editor, along with a bunch of free text tutorials covering more specific aspects like implementing VR, using skeletons for 2D animation, and generating procedural geometry.
A commercial cross-platform 3D game engine developed by Amazon that is based on an older version of CryEngine. It has been used for games like Star Citizen and The Grand Tour Game . Intended for: 3D games, with Twitch integration and multiplayer games that use Amazon Web Services. Learning tools: There is a free series of getting started tutorial videos and video talks on more specific features in the engine. There is also a free training course on how to use Lumberyard with AWS. Scripting / markup language(s): Ren’Py script language and Python. Learning tools: There is a free text walk-through of how to make a simple game in Ren’Py and additional text-based guides for more specific customization. It is designed specifically for making classic JRPG-style games without needing to know how to program.
It has been used for games like Corpse Party and Rakuen . Learning tools: There are some free tutorials for older versions of the engine, which likely are still applicable. However for the most recent version, MV, it seems the best resources are community created.